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Understanding Java: Chapter 4

These pages contain links to the programs that are developed in Chapter 4. The title of this chapter is: Reading values from the keyboard.
ReadAPoint.javaA program that reads two values separated by a : character
StringInput.javaA program that reads a string from the keyboard
SumProg.javaA program that reads two numbers and finds their sum
OneLine.javaA program that reads three values from the same line of input


© 1998-2002 Barry Cornelius
Any queries about this page should be sent to barry.cornelius@oucs.ox.ac.uk.
This page was last updated on 6 March 2001.